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Activetcl tutorial
Activetcl tutorial




activetcl tutorial
  1. #Activetcl tutorial how to#
  2. #Activetcl tutorial update#
  3. #Activetcl tutorial software#
  4. #Activetcl tutorial code#

“ActiveState?s delighted to step in where Scriptics/Ajuba left off.

#Activetcl tutorial code#

ASPN Tcl includes licenses for TclPro, a toolkit for rapid development of Tcl applications and Komodo, ActiveState?s cross-platform, multi-language IDE, with special TclPro integration.ĪctiveState?s quality assured TclPro toolkit for Linux, Solaris and Windows enables programmers to remotely and visually debug Tcl deploy Tcl programs as ready to run executables obfuscate code and check syntax to spot errors. Tcl provides the latest quality TclPro builds and information with access to the ActiveState Programmer Network’s Tcl cookbook mailing lists and archives and technical references. 18, 2001 – ActiveState, the leader in open source programming tools, announces the release of ASPN Tcl, comprehensive Tcl tools and resources in a single value package.

#Activetcl tutorial how to#

Learn how to use the new Tutorial tool to create your own team (or other) training. You can try out the new Tutorial Tool in Komodo IDE by creating a free account on the ActiveState Platform.

activetcl tutorial

Putting development process documentation into tutorials that are run right in the IDE is the best way to do this, and helps take care of the last 20% of developer on-boarding that can otherwise require a great deal of downstream effort. It increases relevance and eases the unavoidable maintenance tasks. I believe that documentation ought to be as close to the stuff being documented as possible. And unlike static documentation, tutorials necessarily follow the “show, don’t tell” rule of good communication. Tutorials can be referred to immediately from within the day-to-day development environment, and they can be continuously enhanced and maintained to reflect actual team practices. Tutorials are living, active, documentation that give a developer who is new to the team an immediate, hands-on experience with the tools they will be using. Tutorials can access any aspect of Komodo IDE’s workflow, and they let dev teams create a collection of HowTos that will ease the integration of new developers. The ideal onboarding tool is a set of tutorials built into the development environment, and our 10.1 release of Komodo IDE provides development teams with the ability to have exactly that. The human brain can only keep five to ten things in focus at once, and every time a developer has to remember something trivial like the difference between get_foo() and putFoo() something else is pushed out of their attention. This uniformity makes it much easier to reason about a large code-base. Well-thought-out, uniformly enforced coding standards make it impossible to tell who wrote what code without looking at the commit logs.

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Komodo IDE has had the ability to enforce coding standards for a long time, and that’s already a big step in the right direction, as new developers in an organization will get continuous feedback on preferred practices.

#Activetcl tutorial software#

Modern software development tools like Komodo IDE offer a better way of doing all of this.

#Activetcl tutorial update#

My own practice has been to encourage new developers to update the docs as they learn from them, so as they discover inconsistencies and obsolete sections they can keep the words in line with reality. This is a lengthy process, and learning from documentation is often not the best way to go about it even when the docs are up to date. The usual onboarding practice is to run a new developer through the big picture, point them at a collection of documentation, connect the with a mentor, and let them muddle through the details from there. How to deal with the inevitable idiosyncratic aspects of any software development process that has been running for more than week. The easy part is the big picture: what tools the team uses, where the source is, what the build process involves. Getting a new developer up to speed is one of those 80/20 tasks: there is an easy 80% that goes quickly, and a hard 20% that takes longer.






Activetcl tutorial